I can argue that by applying multiple stochastic processes, with a human in the loop, that you will (may) converge on something that is deterministic. You use tests/test vectors to prove this.
We're no different to AI. The code we write to solve a particular problem can (and probably does) change from day to day, depending on your "mood", what you had for breakfast, if you've been fighting with your significant other, other problems/human emotions.
The differentiator is that Organic Maps works offline, and is better than Google and Apple for hiking trails. I guarantee you that 100% of the install base does not care about FOSS swamp discourse. Those people are an irrelevant rounding error.
This guide is also made from me (or some of the me from a couple years back).
I haven't read the whole thing yet and it's probably clearly stated at some point (though one can deduce it with the beginning already) but the surprise for me was that this field is highly statistical. Before starting I had the (very) naive view that it was possible to read the genome as one reads a file and look at what's going on. But the sequencing technics (and accompanying algorithms) only allow to statistically read the genome. So variants/mutations found are only found with a given statistical certainty. If the sample wasn't well prepared for example it could be that this certainty is ultimately not high enough to do a proper analysis/diagnostic.
It's a fascinating field (try to watch a video on sequencing by expansion, to feel how sci-fi this field actually is) that is very hard to approach with only high-school biology level and this guide is really well done to sort of bridge this first gap.
Examples guys. You are telling me a lot and not showing me. Get rid of the home page animation that does nothing and replace it with examples that show real world use cases, step by step.
The equivalent of a "used" game now is a game that was release more than a year ago and is on sale or at least has a price tag cheaper than it used to be.
The playstore is a bit more dynamic than real stores with physical disks which means it's easier to get lower prices for some games.
On complaint I have is that storage is extremely expensive, but I can't blame that on Sony.
The difference is without subscription, I can be pretty sure the next major version will benefit me.
With subscription,the only thing certain is that the seller wants to do as little as possible to keep taking my money. This tends to result on product updates that benefit them.
This game reminded me of Gorilla Basic (GORILLA.BAS), it really brought back some childhood memories, so nostalgic! Unfortunately, this Kaboom Valley game seem to be unplayable! None of the buttons is working for me and only the computer is able to fire its projectiles over my head :(
I'm a huge fan of Tetris and have played them all. I think this version is the best one. Not only because of the drama behind it, but two player mode is actually pretty fun.
Dutch (and Dutch-bound) rail network overview: https://treinposities.nl/
And the equivalent for buses: https://busposities.nl/
Not all of them have GPS trackers, so some positions are guessed.
There's functionality for this in the official Dutch Railways app, but it looks like they didn't bother putting that onto their website. There is a common source of open data for most of these details, but I don't find the docs to be very complete.
> you don’t know of all the failed projects that couldn’t get off the ground because of incompetent development team and practices that lead a product to its demise
Trying to ignore the nuance is hard in your position or the following one I’ll give is difficult.. but is the opposite potentially true as well? We don’t know how many projects failed because of over optimizing, too much time spent on design and engineering decisions. It’s of getting out and MVP to market. I only say this because I have been apart of a few of these.
None of that matters since instagram has more users etc. Jesus, the question is "why blogs disappear" - they disappear because users don't care about the value proposition of your RSS app. Most of them are quite shit anyway - little commonality in terms of styling etc.
The economics is a sizeable part of the issue. Fix - or preferably replace - the economy so that it's super affordable+rewarding to have and raise children. And make it more acceptable socially to start a family from late teen years (when fertility is just about already at peak).
I'd like to respectfully disagree with it being clear what the learnings are. Your conclusion says:
> In other words, the best approach for us is what most companies do.
The failure here, based on the article, is you had an idea about customer support, and you bought a company to test it. Personally, before getting that far I would expect someone to do some googling or research or conversations with people in the area and they would have told you what they do and why, and why your idea would not work.
What happened? How did you get this far? Did you ignore people, or not talk to people? What was it you had or thought you knew about your idea that lead you to believe it would result in something different?
Another learning from your conclusion:
> Because building loyalty or rapport at the moment something isn’t working and the user is frustrated hasn’t worked. The real positive experience comes when you actually improve the product, so that’s where we’re spending our time.
Again, this is common sense! I refuse to believe this is new to you or anyone else!
I appreciate the response, sorry for the harsh feedback, and thanks for taking to time to actually try and improve customer support. I think you sincerely have some great learnings and experiences from what you've been through here, I just don't think you've really got to the bottom of them with what you've written here yet.
I’m just wondering when people are going to realize sticking your body into water being vibrated with ultrasound isn’t a good idea?
I used to have ultrasonic cleaner for jewelry and one of the things advised is to not put your hand in the water when it’s vibrating as it can be bad for your bones.
> but I'd like to point out that this kind of study must be done in a way that doesn't discriminate any of the students.
This is definitionally impossible. Testing whether the tool benefits the students that get it is an attempt to benefit certain students at the expense of others. Get over this hangup if you want to do this sort of research.
yeah in the crypto space there is never consensus on what a developer costs, the donation pools and bounties are priced for a passionate developer in Malaysia as there are very few speculators from the few High Cost of Living places that the builders get opportunities from, in comparison to the rest of the of the world
developers all end up launching their own things and getting all the money up front in some way or another
This is all great, but, really, "Open" in "Openprinter" is enough of a sales pitch, because we all know what's the problem with all other printers. I don't need to scroll through all these pretty pictures of hands and tables to get me ready to hear the main thing. Even if I am ready to believe that you can deliver (which is a big if), the only things I am interested in are "how much" and "when do you promise it". And when I scroll all the way through and click on crowdfunding link, it turns out that "This project is launching soon".
What's even the point of this landing page in this state?
The first thing they buy of the success money though, is a struggling technical competitors, so that this team can clean up there mess. This would mean that AI is only a good contributor at startups and with prototypes.
https://maps.trafimage.ch/ch.sbb.netzkarte?lang=en&baselayer...